Skip to main content

12/06/2025

·93 words·1 min
Deehoi
Author
Deehoi

What I tried today
#

I wanted to gauge the effort or just satisfy my curiosity of creating a physical inventory space for mech. The inspiration comes from Death Stranding (ofc) and Easy Delivery Co. and my friend Allen’s game in development.

What worked
#

The render texture + physics simulation aren’t as expensive as I thought and can def improved later.

And what didn’t
#

Discovered a bunch bugs such as items falling out of the backpack when crouching on mech. This is expected as I really haven’t fixed the mech movement.